Legends & Heroes Part 3 - Illustrations

Main image for questing the the game. I tried to capture the sense of space and desire to take on a journey.

Main image for questing the the game. I tried to capture the sense of space and desire to take on a journey.

Different areas provided different resources for players.

Different areas provided different resources for players.

Quests tasked the players to explore dangerous locations and take on herculean tasks.

Quests tasked the players to explore dangerous locations and take on herculean tasks.

The player could choose from multiple directions to head into on his main quest. Each direction leading to different environment.

The player could choose from multiple directions to head into on his main quest. Each direction leading to different environment.

In their adventures the players would face various challenges from dungeon crawling to bandit hideouts and more.

In their adventures the players would face various challenges from dungeon crawling to bandit hideouts and more.

These are some landscape illustrations I did for a cancelled mobile game project called Legends & Heroes.

When the project started I was the only artist working on it so I got to do a little bit of everything. But as the project evolved I was able to work more on illustrative tasks. Making these images was some of the best times I've had working professionally so far. All the specifics were quite open and I got to try a mixture of things as long as it was within general fantasy theme.

I divided this project into few different posts because I felt they corresponded to slightly different audience and I did not want cram everything into one big upload.

If you're interested, please also check out part 1 for Development images and part 2 for some Assets.